Module 01
First steps in Roblox Studio
Interface, scenes, objects, properties, and a simple routine so you do not get lost.
Program
A modular path for students who want to move from zero to more independence in Roblox Studio, Luau, and AI-assisted development.
Module route
Plan, prototype, test, fix, and improve a simple game without treating AI like a magic box.
Start
Studio basics
Core
Playable loop
AI
Prompt and validate
Finish
Publishable prototype
Module 01
Interface, scenes, objects, properties, and a simple routine so you do not get lost.
Module 02
Turn a loose idea into a playable goal with rules, rewards, and repetition.
Module 03
Variables, functions, events, and basic patterns used in Roblox scripts.
Module 04
Useful prompts, answer validation, step-by-step explanations, and tool limits.
Module 05
Interactions, rewards, obstacles, visual feedback, and fast prototypes.
Module 06
Read errors, reduce the problem, test hypotheses, and fix issues without guessing.
Module 07
Simple menus, visual clarity, player feedback, and details that make the game feel better.
Module 08
Prepare a prototype, collect feedback, and decide what to improve next.
Trial lesson
The order can be adapted to the student's level and the project they bring to the sessions.